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Base class for control behaviors.
public abstract class C1Behavior<T> : ComponentBase, IComponent, IHandleEvent, IHandleAfterRender where T : ComponentBase
Public MustInherit Class C1Behavior(Of T As ComponentBase)
Inherits ComponentBase
Implements IComponent, IHandleEvent, IHandleAfterRender
| Name | Description |
|---|---|
| T |
| Name | Description |
|---|---|
| C1Behavior() |
| Name | Description |
|---|---|
| AssociatedObject | Gets or sets the associated object. |
| Name | Description |
|---|---|
| Attach(T) | Attaches the behavior to a ComponentBase. |
| Detach(T) | Detaches the behavior from the ComponentBase. |
| Dispose() | |
| OnAttachedTo(T) | Called when the behavior is attached to the control. |
| OnDetachingFrom(T) | Called before the behavior is detached from the control. |
| OnInitialized() |